2025/02/08 Dev Log


Done

  • Merged all current features together
    • moving through lanes
    • segment generation
    • projectiles
    • enemy spawning
    • arrow management
  • Added animations to sync with music
    • bobbing enemies
    • pulsing arrows
  • Added health system
  • Worked on FMOD/music integration
  • Changed environment using new art asset

New Decisions

  • Keep enemies to separate lanes to make dodging clear

Todo

  • Complete FMOD/music integration
    • Current blocker: beat annotations needed from music team
  • Work on art integration and making the assets look nice on the current mesh/objects in the scene

Get Keep it Beating

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