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Devlog
2025/04/05 Dev Log
April 11, 2025
by
bibloboi
Last minute polishing for LevelUp Showcase: update graphics and animations for healthbar, pause screen, character, effects adjust difficulty and make player meet notes to hit it (as play testers were...
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2025/03/29 Dev Log
April 08, 2025
by
bibloboi
Created build for Zynga presentation Added cutscenes Added new level with new mechanic For denial level, arrows switch position at last moment as a sort of trick move Adjusted healthbar color Keep com...
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2025/03/22 Dev Log
March 30, 2025
by
bibloboi
Progress from last week: Updated graphics again to make things contrast more and make beat clearer Fixed bugs Restarting causing enemies to not work Beat not in sync at times Phase changes happening a...
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2025/03/15 Dev Log
March 22, 2025
by
bibloboi
Notes and decisions based on playtesting and beta Keep certain arrow directions to certain lanes to make it more clear what to hit Player moving while attacking is confusing and people think they have...
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2025/03/08 Dev Log
March 16, 2025
by
bibloboi
Notes and decisions based on playtesting Joystick movement too senstive Change movement to movecharacter wherever input is Changed gameplay to be in two phases: attacking and dodging Rhythms now must...
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2025/03/01 Dev Log
March 11, 2025
by
bibloboi
Playtesting Controls confusing Not obvious you have to move on beat/not sure where beat is Multitasking aspect is hard Projectiles not menacing and look like collectibles Movement not intuitive/limiti...
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2025/02/22 Dev Log
March 02, 2025
by
bibloboi
Done Created the alpha build Added more effects like combos and healing when combos are done Added boss with more advanced attacks Created title scene (not in alpha) Added a basic tutorial Updated art...
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2025/02/15 Dev Log
February 22, 2025
by
bibloboi
Done Added basic effects for player an enemy damage to help with feedback and immersion Synchronized events to rhythm and beat of the music Implemented movement of enemies to keep dodging dynamic Impl...
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2025/02/08 Dev Log
February 19, 2025
by
bibloboi
Done Merged all current features together moving through lanes segment generation projectiles enemy spawning arrow management Added animations to sync with music bobbing enemies pulsing arrows Added h...
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